After this experiential workshop, you will be able to organize and manage a project using the best of traditional, agile, and lean approaches to project management.
This workshop is based on my project management book: Manage It! Your Guide to Modern, Pragmatic Project Management.
We will discuss and practice a variety of approaches (traditional, lean, and agile) to starting a project, estimating and scheduling the project, measuring project progress and closing a project.
These approaches are useful for not only software projects, but also software/hardware combination projects. We discuss many initiation, estimating, and scheduling approaches, in the context of your potential software lifecycles so that you can make good choices that fit your project.
We will discuss typical problems (schedule games) at each part of the lifecycle, how to anticipate, avoid, and work around them. We will address what you could measure and when—and what you’ll learn from those measurements. We will practice on a project in the workshop.
Target Audience: Project Managers and any other managers experienced and interested in project managers.
Prerequisites: Attendees should have experienced at least 1 years of project management on a completed project, or at least 4 completed projects in one year.
Workshop Duration: 2 days. I can customize this workshop with you.
- Elicit concerns from participants
- Short introduction to agile and lean
- Initiating a project
- Typical project pressures
- Approaches to organizing the project taking into account the product, team, customers
- Dealing with geographically distributed teams
- Estimation approaches
- Explanations, pros/cons, practices/discussion for a variety of estimation approaches: Manager estimates, technical staff estimates, several Delphi approaches, separating sizing from duration, Hudson Bay Start, spike, timeboxes, re-estimation.
- Scheduling approaches
- Explanations, pros/cons, practices/discussion for a variety of estimation approaches: architectural approaches: Gantts, TOC, milestones; feature-based approaches: Gantts, TOC, milestones; yellow-sticky planning, rolling wave, iterations, timeboxes
- Schedule Games
- What they are and strategies to manage them.
- Project dashboards to see project progress
- Leading and lagging indicators
- Project and retrospective
- Activity: Do a project
- Summary and feedback
Contact me for the extended description or to book this workshop.