Podcast about the Business of Writing and Consulting

Consultants and writers share a common problem: we are business owners. That means we manage our businesses. Yes, I manage my own product development and my business. The great Joanna Penn interviewed me and the podcast is now live: Strategy And Business Plans For Authors With Johanna Rothman. If you write and self-publish, you should listen …

Visualize Your Constraints

As I work with people to use agile approaches, I see many organizational constraints. I’ve been trying to find a visualization for what I see. I don’t know if I’ve got it yet, but here is my sum-of-the-parts image. The organization’s culture drives decisions (or not!)  about the strategy. Strategy, with any luck, creates clarity …

Frequent Releasing Can Lead to Short and Frequent Planning

Agile approaches can help a team release more often. When a team releases more often, the product people can replan the product roadmaps. The project portfolio people can replan the project portfolio. Not every team releases often enough to take advantage of replanning small and often. Everyone falls prey to “too much” thinking. The product …

Leaders Manage Uncertainty

One of the problems I see in projects and organizations is when people wish for certainty. Too many agile project managers and Scrum Masters want a known velocity. They don’t realize that velocity is a relative capacity measurement, not a guarantee. Product managers, the people who manage the project portfolio, all seem to want certainty …

Knowing When You Release Value

Sometimes, teams have trouble releasing their work, showing the value of the work they’ve completed. There are many possible reasons for this release problem: The team doesn’t have sufficient working agreements about what “done” means. I’ve written about frictionless releasing. In Create Your Successful Agile Project, I wrote about the done, done-done, and done-done-done words we …

Minimums Article Posted

We, as people who create products, often have big, audacious ideas. That’s great. The problem is this: How can you make minimum, bite-size stories that the team can deliver on a frequent basis? You might need these minimums: A minimum marketable feature A minimum viable product A minimum viable experiment All of these minimums are …