We, as people who create products, often have big, audacious ideas. That's great. The problem is this: How can you make minimum, bite-size stories that the team can deliver on a frequent basis? You might need these minimums:
- A minimum marketable feature
- A minimum viable product
- A minimum viable experiment
All of these minimums are different. Teams (I'm including the PO on the team) will select different combinations of ideas, stories, features to define what will work for them right now.
My most recent article on the Gurock blog might help you think about what it would take you to move from Big Idea to some form of minimum. See MVE and MVP: Defining the Difference. Hope you enjoy it.