Create Your Successful Agile Project

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The Value of Planning

The Value of Planning I like my plans. I have several levels of plans: a year or so specifically for books and workshops, a 6-month roadmap so I stay on track or change my track, a one-month week-by-week proposed roadmap, and a weekly plan. I use a kanban board to manage my weekly plans. (See […]

agile, MPD

Announcing Create Your Successful Agile Project

I have a new book in beta, Create Your Successful Agile Project: Collaborate, Measure, Estimate, Deliver. (The in beta part means that it is in copyediting, and then onto layout and print. It’s a process.) I’m so excited about this book. My three most recent Pragmatic Manager newsletters were about jelled teams: The Case For

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Who’s the Boss? Let Agile Teams Manage Themselves

I know of a geographically dispersed team across three continents and many time zones collaborating on a product. They work in one-week iterations and have weekly virtual meetings to collaborate in real time. They never have standups because the logistics are impossible. They have handoffs instead. They retrospect at a month-long cadence. (I might like

agile, MPD

How Agile Creates and Manages WIP Limits

As I’m writing the agile project management book, I’m explaining how agile creates and manages WIP (Work in Progress) Limits. Iteration-based agile manages WIP by estimating what you can do in an iteration. You might count points. Or, you use my preference, which is to count the (small) stories. If you use flow-based approaches, you use kanban.

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When Can You Honestly Call Yourself Agile?

A project manager proudly told me he was agile. “We do standups every day. We work in iterations.” I asked, “How does the product owner like what you deliver every day or so?” “Oh, we only deliver once we have a hardening sprint, after our three development sprints.” He continued to describe what they do:

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Three Tips for Removing Impediments the Agile Way

Impediments will occur on any project; agile projects are no exception to risks. Agile succeeds because you are more likely to see the problem before it becomes a disaster. Two developers got the flu. Your tester has jury duty. The team can’t figure out what the design should be for a specific feature and it’s

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