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Three Tips for Artisanal Change

Three Tips for Artisanal Change Have you ever tasted a superb strawberry just off a family farm? Or a micro brew beer from a small brewery or a chocolate from superior chocolatier? If you have, you can remember the mouth feel, the explosion of taste in your mouth, the way it felt sliding down your

MPD

Influence and Authority Slides Posted

I delivered a keynote about influence and authority last week at Better Software/Agile Development Practices. I have also uploaded them to slideshare. For those of you who were not at the conference, I told a story about transitioning to agile as a running story throughout the keynote. I hope the slides stand alone. Maybe they

agile, MPD

When You Have No Product Owner At All

What happens when you have no product owner at all? How does a team know what features to develop in what order? Several teams I know encountered this. They all had product managers. Most of them had Business Analysts. All of them had a technical manager who was willing to be their product owner, but

MPD, project management

Adaptability is Key

  It’s been a tough week, and it’s only Wednesday morning. We’ve had a bunch of family illnesses — nothing deadly, but difficult to diagnose with long term effects. A very old friend of the family died. And because it’s June, the kids have a gazillion things with school and sports. I’m not quite back

MPD, schedule

You Can Always Change Course

  If you’re managing a project longer than a few weeks, you may realize that the project’s progress is not quite where you think it should be. It can seem impossible to change course. But choosing to continue what you’re doing is a choice. So you can choose to do something different. I started thinking

MPD, multitasking

Managing Multi-Tasking in a Small Group

A reader sent me email with this question: “We have a group of four people (3 developers and a tester). We work on 4 products, releasing one about once a month (each product is released once a quarter). The developers are devoted to one product when they’re developing, but have to fix problems immediately if

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